56 Rifle Ammo = Costs 4475 Sulfer. Dude, looks great. ×300: 1 min 35 sec-×7,500: M39 Rifle. how many shots can a sar do with silencer with the new explosive ammo nerf. Sheet Metal takes 8 rockets, Armored takes 15 : playrust. Sheet Metal – 2 rockets. The explosive ammo deals splash damage to structures nearby where it is shot. 4 years ago. 56 Rifle Ammo. It is commonly. How much damage does a satchel charge do?Description Door Type Explosive ammo Wooden Door 18 Sheet Metal Door 63 Garage Door 150 Armored Door 200. However, different games may have different requirements. Hide info Pepega raiding No BPs Show crafting Highlight best option. Explosive rifle ammunition can start fires. They are fireproof and resistant to hatchets but weaker than other. 56 Rifle Ammo. Scroll down. A wooden door needs 18 explosives Ammos to destroy, whereas the garage and an armored door will need 150 and 200 explosive. 2 Other Tools: 5. As I. 56 to Destroy] Sheet Door - 4 DMG out of 250 HP [63 Explosive 5. Explosive 5. 56 Rifle Ammo. ) MVK door – 200 rounds. Armoured walls: 12 hours to decay. One of the best method for raiding sheet metal door is : - 1 rocket - +-6 explosives ammo That's one of the most efficient way in terms of (cost/speed to break). Everything from: Wood, Stone, Sheet Metal, Armored and more. Explosive 5. Incendiary 5. 56 rifle ammunition deals approximately 1. Satchels are good for doors/walls when you don’t have a t3 workbench. ago. The Wooden Door can take two kinds of locks the basic Key Lock and the Code Lock. door. e. This substance is made up of RDX (91%), dioctyl sebacate (5. 56 Rifle Ammo. 3 Rockets + 35 Explosive Ammo: 5,075 Sulfur. The Wooden Door can take two kinds of locks the basic Lock and the Code Lock. It takes 9 Satchel Charges, or 150 Explosive 5. ×200,000: 18 hours 15 min 46 sec-×2,500,000: M39 Rifle. It takes 2. Explosive 5. Armor door is 800 hp. Incendiary 5. Garage Door: 1 C4 + 40 explosive rounds = 3200 sulfur. It will need you 36. For example, you can try shooting the lock with a gun or using an axe to break it open. Hit the like and sub button for more videos Watch me LIVE everyday on TWITCH: Sheet Metal Door is a default blueprint and is commonly crafted in starter bases due to its relatively inexpensive cost to craft. For example, a sheet metal door takes 63 Explosive ammo, that equals to 2 AK magazines as well as 3 extra explosive ammo or 3 Semi-Automatic Rifle magazines and 15 explosive ammo. Rockets is the best option to breach walls because you can break 4 walls at a time, or 2 walls and 2 ceilings etc. • Nonetheless, according to one estimate, it takes approximately 60 explosive rounds from a silenced AK-47 to break down a sheet metal door. explosive ammo ii believe is the cheapest raiding method there is. ×1,000: 4 min 33 sec-×3,330: Assault Rifle. sheet metal door - 4 grenades (door is left on 9 hp) 5 grenades to fully break. Add Tip Sign In to add a tip. 56 Rifle Ammo (Regular bullets, you shoot, they hit) Explosive 5. Quiet Raiding Methods. Ladder hatches have similar hitpoint and defense stats to sheet metal doors. The Timed Explosive Charge (commonly referred to as "C4") is a craftable explosive weapon that can be thrown onto walls, doors, or deployable items. It takes 12 satchel charges to demolish the armoured door and the armoured double door on the first try. Sheet Metal Door: 63 explosive rounds = 1575 sulfur. 8dmg (179 rounds) Assault Rifle: 2. 56 Rifle Ammo. Explosive materials that are not subject to the conditions in 27 CFR § 555. Explosive 5. 3. Explosive 5. 56 Rifle Ammo Incendiary 5. ×257: 45 sec-×856: M249. They are invulnerable to fire damage, strong against hatchets, but weaker against heavy impacts like explosives, rocks, maces, and clubs compared to other items and building parts. Incendiary 5. Yeah, it deals slightly more damage in pvp but it’s still way too expensice to roam with it. They don’t have a weak side. (3. It is definitely less then that, i remember blowing walls with 2 major explosives after breach, they might have been damaged a bit tho, so 2-3 major explosives is max to break a wall. Satchel charges have a chance to "dud" when thrown. Wooden Door: 18 explosive rounds = 450 sulfur. 5 shots to take down a Vault door, 22. Advertisement. 56 Rifle Ammo. ×125,000: 87 hours 40 min 20 sec-×416,250: Bolt Action Rifle. The general rule of thumb is to use two satchels per C4, but this may vary depending on the size and type of door. 1. How Much Explosive Ammo for Garage Door?. ×400,000: 30 hours 36 min 47 sec-×5,000,000: Assault Rifle. Incendiary 5. Guides. C4 is expensive but reliable. 56 Rifle Ammo. Can be upgraded using the building hammer. ×500,000: 350 hours 41 min 35 sec-×6,250,000: Bolt Action Rifle. 56 Rifle Ammo, HV 5. Upkeep. This building block is twice as strong as the stone tier. Explosive 5. 56 Rifle Ammo. The only (useful) explosives that require no components are explosive ammo and beancan grenades. Explosive 5. Here are the best content from the team C0 thuy son tnhp synthesized and compiled from many. 203. Explosive Ammo Raiding Damages This is a sub guide of the Explosive 5. ×250,000: 22 hours 49 min 44 sec-×832,500: M39 Rifle. It takes one C4 charge to destroy a Wood Door and two for a Metal Door when placed in the center. Cool guide. You’d need x10, or 230 spears, to hardside a stone roof with the same tool. 56 Rifle Ammo. To pick up the door, remove any locks and open, hold down the E (USE) key and select 'Pickup'. How much explosive ammo do I need for a metal roof?You are reading about how much explo for a sheet metal door. 56 Rifle Ammo to break down. Sheet metal door: 2 missiles (or 1 missile + 2 beancans +. Due to its flaws you should look at upgrading to a higher tier door such as Sheet Metal. It can be used with any gun in Rust that fires 5. Explosive 5. [20 Explosive 5. 2x Explosive Ammo: 50 Sulfur, 60 Charcoal, 10 Metal The Rust Raid Calculator Advanced gives you an even more detailed overview of what you’ll need to raid bases and structures. ×63: 15 sec-×1,575: M249. All items from the metal building tier require 23 satchel charges to be destroyed. 56 Rifle Ammo. You can then use it to destroy a Sheet Metal Door with four satchel charges. —Information accurate as of: 904. Hey boys, this is a screenshot there show's how many explosive bullets it take's to take down wooden, sheet metal and the Armored Door - so you can see for yourself what it takes and. 200 rounds for a stone wall or 400 for metal is not that much even as solo especially if the base you are raiding allows you to hit the corners of 4 walls at once. Semi-Automatic Rifle. Incendiary rifle ammunition can start fires,. 56 Rifle Ammo. 56 rifle with an 85 Grain Matte Finish would take 7702 seconds. If you have a fair idea where the loot is i would recommend blowing in 1 or 2 doors with c4 or satchels and then rocketing after that to expose the base and also making it hard for them to repair or build if theyre online. Explosive Cartridges. Imagine complaining how explo ammo is the only way solo/small group can raid (and its offline 99% of the time) and at the same time complain how you get offline raided every time you log out . So armored doors are two times stronger than metal. 4. just to clarify im looking for the most economic combo raid. Does about 20 damage to a sheet metal door. •. Incendiary 5. ×159: 26 sec-×3,975: M249. 56. But, you need 63 explosive ammo to take down such doors, and the tool could be either of the following: M249 5. Rust Labs is a reliable database for the video game, Rust. 56 Rifle Ammo. You can contribute to our guide in the comments. 56 Rifle Ammo L96 Rifle: 12dmg (17 rounds) Bolt Action Rifle: 12dmg (17 rounds) M249: 11. Per page: 15 30 50. Door Controller-1: Electric Furnace-3: Electric Heater-3: Fluid Switch & Pump--AND Switch-1: Blocker-1: Electrical Branch-1: Root Combiner--Memory Cell-1:. What kind of explosive ammo do I require for a metal door?63 Description Wooden Door 18 Sheet Metal Door 63 Garage Door 150 Armored Door 200 How much does C4 rust cost? 2,200 sulfur to make Gunpowder and Explosives. You will also find out how many tools you need for the inside and the outside. You can use a research kit on explosives. HV 5. com, a great website for all kinds of info about Rust. 2 Raiding Equipment: 5. I had to once cause some dick betrayed the clan and put metal walls in front of the door. This is only taking into account sulfur cost per door (usually the limiting factor). If you do not have a grenade launcher or do not wish. There's a small chance it will start a fire. 200 for stone. 5. 6k sulfur to get through a sheet metal door, via 63 explosive ammo. 56 Rifle Ammo, to destroy the garage door and has no weak side (like other doors) to explosives. Its vulnerability to fire and weak explosive resistance makes the door a temporary solution to securing your base. Notes: it takes 3 C4 to break an armored door The Armored Door is a hinged door which is made out of High Quality Metal and Gears. Especially as a newer player struggling to fight players with over 4000 hours, raiding can be an issue as most methods can be. The Timed Explosive Charge, mostly knowns as C4, is an item often used when raiding other players. It takes 9 Satchel Charges, or 150 Explosive 5. Rust – Explosives and Raids Rust – Explosives and Raids. 63 Explosive Ammo = 1,575 Sulfur. Best uses: sheet doors (4) and stone walls (10) early game. . Wooden doors cost 300 wood and have 200 hitpoints. ×1,250: 5 min 8 sec-×25,000: M249. HV 5. ×209: 8 min 45 sec-×4,180: Bolt Action Rifle. 9dmg (173 rounds) M249: 2. It can be easily broke down by a Hatchet or burned down by a Flame Thrower. ×250,000: 175 hours 20 min 45 sec-×5,000,000: Bolt Action Rifle. 56 Rifle Ammo. Reply. There is no wall, door, or structure that can stand this weapon’s explosive power. Favorite. 56 Rifle Ammo. 15) and multiply that by the ammo needed listed in the guide, which is 100%. The Metal Window Bars are quite resistant to bullet, melee and fire damage. 56 Rifle Ammo. ReportSheet Metal Doors It takes about 63 explosive ammo to destroy Sheet Metal Doors * You need to spend: 320 Metal Fragments 650 Gun Powder 320 Sulfur Destroying Armored Doors Armored Doors It. Advertisement. 1 Satchel is 480 sulfur. Explosive 5. It takes 9 Satchel Charges, or 150 Explosive 5. 56 to Destroy]Sheet metal doors cos 150 metal fragments and have 250 hitpoints. Explosive 5. Semi-auto rifles are best, although for clans you can go ahead and use your assault rifles for. Here are the best content from the team nguyendinhchieu. A simple video on how many explosive 5. The following table compares commonly used explosive devices, in terms of the minimum amount required to destroy a given object: Players defending doorways and chokepoints are likely to be caught in the blast. 56 Rifle Ammo. Aug 22, 2021. Generally, it takes at least two satchels to break through a glass window, but the amount of force required to do so varies greatly. 2 satchels for a wooden door and 4 for a sheet metal door. #5 < > Showing 1-5 of 5 comments . Incendiary 5. Sheet metal is 250. Being the cheapest of all the doors, it is often used alongside a Lock to quickly secure a base. ago. ×770: 2 min 23 sec-×2,564: M249. 2013 Browse game Gaming Browse all gaming A simple video on how many explosive 5. Upkeep: 15–50. 400 for metal. Explosive 5. Door Type Explosive ammo; Wooden Door: 18: Sheet Metal Door: 63: Garage Door: 150: Armored Door: 200: How much explosive ammo do I need for garage door? It takes 9 Satchel Charges, or 150 Explosive 5. cost and more. Explosive 5. 56 Rifle Ammo. HomeBulletproofClothingOther EquipmentAboutContact Timed Explosive Charge - Rust Wiki C4, useful for breaking into bases. ×182: 49 sec-×4,550: Assault Rifle. Advertisement. The community has debated on the power of the explosive ammo when paired with a Silencer, and many believe it to be overpowered, resulting in a nerf in early 2019. Explosive ammo can be crafted from the following materials: 10 Metal Fragments. A short guide for Explosive Ammo Raiding Costs for all the doors in Rust. ×924: 2 min 57 sec-×11,550: M249. Wood Double Door. ×250,000: 175 hours 20 min 45 sec-×832,500: Bolt Action Rifle. its 1 rocket + 8 expl. How Much Explosive Ammo For Strengthened Glass Window. 56 Rifle Ammo. Needs to be crafted at a Workbench Level 3 Building Grade Number of C4 twig 1 (not recommended) Wood 1 Stone 2 Metal 4 Armored 8 Door Type Number of. Using this calculator, you can easily calculate the amount and cost of crafting explosives needed for a raid. As well as the number of sulfur needed for a stone wall, sheet metal wall, armored, doors etc. ×400,000: 30 hours 36 min 47 sec-×5,000,000: Assault Rifle. 56 Rifle Ammo. ×400,000: 30 hours 36 min 47 sec-×1,332,000: Assault Rifle. Keeping this rational mindset, we will devise various right mixes of weaponry and munition to take out Sheet Metal Door in the cheapest way possible: 63 Explosive 5. Explosive 5. 4 comments. ×250: 11 min 7 sec-×6,250: LR-300 Assault Rifle. It’s not as strong as its Armored counterpart, but for most people, the sheet metal double door is the go-to home. Wooden Wall: 48 explosive rounds = 1200 sulfur. Garage door: 1 C4 + 40 explosive rounds = 3200 sulfur. Grenade launcher vs Doors. Much more effective for opening up an entire base from the side/roof. 56 Rifle Ammo. You can eliminate some of this sulfur cost by firing a single rocket at the door (or between the two doors) and finishing it off with Explosive 5. Hit the like and sub button for more videos Watch me LIVE everyday on TWITCH: • 2 yr. Explosive 5. 56 Rifle Ammo. 56 Rifle Ammo. 1 Satchel = 480 Sulfur. 56 Rifle Ammo. that's how i see it. 56 Rifle Ammo. Stuck (right click) 18: 1 min 10 sec-×2,160: Bolt Action Rifle. Hutnik1 • 5 yr. Notes: Explosive 5. 56 Rifle Ammo [8] 10 how much explosive am i to go through a sheet. HV 5. Learn More [question] How much C4 do I. • 2 yr. 8. solo only would raid 2x2 or small bases, once in a year a decent sized base. Raid cost guide. A somewhat expensive alternative to the normal 5. 1 x C4 + 40 Explosive. Explosive 5. This picture describes how much explosive you need for each door/wall etc. If you are raiding with explosive ammo you need to see this. Explosive 5. The 40mm HE Grenade will hit for close to 90 damage, depending on their armor. ; The High Velocity Rocket, that has increased range/accuracy, however, does 40% less damage to buildings (75. 56 Rifle Ammo. 56 Rifle Ammo, to destroy the garage door and has no weak side (like other doors) to explosives. 020 sulfur. 56 Rifle Ammo. rounds using a bolt, 12 rounds using an ak, and 16 rounds using a semi rifle. 1c4 1 rocket quickest way and just as expensive as 3 rockets for garage doors for armord just 2 c4. Calculate the BBF to determine if bonding is required for the scenario below. That or make a bunker base. The Explosive Charge (commonly called “C4” or “Satchel Charge”) is a craftable explosive weapon that can be placed on walls and doors. 56 Rifle Ammo. Explosive 5. Explosive Ammo Raiding Damages This is a sub guide of the Explosive 5. Hard side of a wooden door takes 207 bullets of 5. ×250,000: 175 hours 20 min 45 sec-×3,125,000: Bolt Action Rifle. Add Tip Sign In to add a tip. ×2,000: 9 min 8 sec-×40,000: Assault Rifle. When this happens, the satchel is either placed back in the players inventory or reignites with a. Increase the damage from 4 to 5. ×2,000: 9 min 8 sec-×25,000: Assault Rifle. 56 Rifle Ammo Rounds to destroy one TC in the game. A stone dooframe would be slightly easier to break through than an armored door. This Rust Craft Calculator provides stats based on weekly updates. To destroy the Armoured door and the Armoured double door, you’ll need 12 satchels. 56 Rifle Ammo. ×250: 1 min -×6,250: M249. Hitting the lock on a door often deals no damage. 56 Rifle Ammo. 56 Rifle Ammo = Costs 1600 Sulfer. ×. 56 Rifle Ammo [5] 7 Dive into anything [6] 8 Sheet Metal Double Door [7] 9 Explosive 5. To craft 4 satchels, you need a total of 1,920 melted sulfur. The amount of sulfur in a c4 rocket depends on its size. Explosive 5. It is a Minecraft game in which players are challenged to eliminate different kinds of walls. Ever wondered how each tier of single door fares against Explosive 5. 3,000 Charcoal to make Gunpowder. How Many. For a sheet metal door, how much explosive ammo do I require? A list of the amount of damage each weapon inflicts on a sheet metal door. I could be off on those numbers a few as well. ×1,000: 4 min 33 sec-×3,330: Assault Rifle. 4dmg ( 417 rounds) LR-300 Assault Rifle: 2. 10 Explosives * For High Velocity rocket, you will need to spend: 840 Sulfur; 4 Explosives * For a Incendiary rocket, you will need to spend: 610 Sulfur; 1 Explosive; Destroying Sheet Metal Doors. A M249 5. 5. Chart on the bottom, extremely similar to this one only it includes doors, high externals, and ladder hatches. Explosive 5. 1 Incendiary Rocket = Costs 610 Sulfer. The biggest advantage is the armor piercing bullets that can be used in it, making the higher tier loot less effective protection. Solely 8 Explosive Ammo is required to complete the task; however, bringing only Rockets to a raid will be ineffective due to the inefficiency of Sheet Metal Doors. Twitch: example, a sheet metal door takes 63 Explosive ammo, that equals to 2 AK magazines as well as 3 extra explosive ammo or 3 Semi-Automatic Rifle magazines and 15 explosive ammo. Log In Create Account Special Pages. A rocket with eight explosive ammo costs two rockets and 40 explosive ammo. C4 is always the cheapest way to raid if you know where you are going, Unless you are going through a sheet metal door then rocket + ammo is cheapest. Don't bother with 9mm it will take a bizzillion. ×140: 58 sec-×3,500: Semi-Automatic Rifle. PURPOSE, SCOPE and APPLICABILITY, EXEMPTIONS,. 400 sulfur. 83 Update Explosive 5. Here I will tell you about the amount of explosives for raids in RUST. Rockets are good because they do AoE, so you can take down several walls at a. Explosive 5. OUR RUST PvE SERVERSNorth America:. Sheet Metal Door. Incendiary 5. ×2,500: 18 min 16 sec-×31,250: Semi-Automatic Rifle. ×20: 3 sec-×500: Mace: 21: 11 min 28 sec--Mace. 2. Login Store Community. The Metal Doorway is the direct upgrade from its precursor, the stone doorway. A sheet metal window frame, which is cold and rusty. Rust Raid Cheat Sheet. The garage door has 3/4ths the durability of an armored door and is fairly cheap with the only real cost being gears. 5 Timed Explosive Charges to. 56 Rifle Ammo. 56 fired from an AK? We did too, here are the results. edu. Explosive 5. HV 5. ×795: 33 min 23 sec-×19,875: Bolt Action Rifle. Explanation. The best weapon to use is a Tier 3 Rocket, which requires 10 Heavy-Duty Plates, a Heavy Nose Cone, four Heavy Rocket Fins, and two Tier 1 Boosters. 56 Rifle Ammo. 5. 1 rocket + explosive bullets is most reliable. 56 Rifle Ammo. #2. 56 Rifle Ammo. ×2,000: 9 min 8 sec-×40,000: Assault Rifle. Best. To increase the door’s resistance, you can reinforce the entrance with exterior walls, place traps, or opt for an additional layer of doors. Go on a build server and shoot a door down. When determining how much explosive ammo is needed for a sheet metal roof, it depends on various factors such as the thickness of the roof and the type of explosive used. Incendiary 5. Helpful in situations where you get door camped. If your still really in doubt. Doors: Wooden door – 20 rounds. Babill. 1. 56 Rifle Ammo. Incendiary 5. 56 Rifle Ammo. It takes 2 Timed Explosive Charge. 3%), polyisobutylene (2. How many satchels do I need for a sheet metal wall? Most sheet metal walls require four satchel charges to be brought down. 56 Rifle Ammo, unfortunately it can not use Explosive 5. 56 Rifle Ammo. —Information accurate as of: 904.